github:polats/gg-monorepo · first seen 2026-10-31 · source · badge
Creating GLSL shaders with interactive parameter exploration. Use this when users request creating shaders, fragment shaders, visual effects, procedural textures, or shader art. Create original shader code that runs in real-time with adjustable parameters.
Listed, not yet scored. This skill has no public model test yet. It is in the scoring queue; submitted skills go first, then the most-installed.