runtime-test

github:khirsahdev/godot-runtime-test · first committed 2026-01-08 · source · badge

Run Godot scenes with runtime testing via command-line flags. Set properties, call methods, emit signals, capture signals, and assert expectations—all without editing source files.

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Version history

1 commit to this file on GitHub (newest first).

2026-01-08 · commit d62819d · Initial release v1.0.0 - CLI runtime testing for Godot

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