ecs-performance-audit

github:kateusz/GameEngine · first seen 2026-10-31 · source · badge

Analyze Entity Component System implementations for performance bottlenecks including entity iteration efficiency, system priority ordering, memory allocation patterns in hot paths (OnUpdate, rendering loops), cache coherency, LINQ allocations, and boxing issues. Use when reviewing ECS code for optimization, debugging slow entity updates, or investigating frame rate drops.

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