github:jhouser/actionphase · first committed 2025-10-30 · source · badge
Complete game lifecycle and domain patterns for ActionPhase turn-based gaming platform. Covers game states, phase transitions (common room, action, results), character workflows (creation, approval, death), messaging systems (common room posts, private messages, GM results), action submissions, and the complete flow from recruitment through game completion. Use when working with game state managem
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Version history
7 commits to this file on GitHub (newest first).
2026-10-21 · commit 67523c1 · Fix a bug with assigned NPCs being unaable to show historical conversations
2026-10-06 · commit 815da2f · Phase 5 of private common rooms
2026-09-22 · commit bc49a0b · Add ability for GM to have hidden NPCs
2026-09-11 · commit 8751eda · Huge schema cleanup so that schema is now autogenerated by migrations rather than hand-maintained
2026-08-25 · commit 6d96e16 · First pass at epilogue game state
2026-08-06 · commit 8e5d417 · Implement data archive feature
2025-10-30 · commit df513a2 · Add Claude skills and agents