motion-doctrine

github:heygen-com/hyperframes · first seen 2026-10-31 · source · badge

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcem

Skill Health 100 (freshness and quality) estimated by backskills

Listed, not yet scored. This skill has no public model test yet. It is in the scoring queue; submitted skills go first, then the most-installed.

Freshness 100 · Quality 100 · Efficacy not yet tested

Version history

2026-10-31T09:00:50+00:00 · sha256 d4d20aa33a57