unity-csharp-fundamentals

github:creator-hian/claude-code-plugins · first committed 2025-12-19 · source · badge

Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to ensure best practices.

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Version history

6 commits to this file on GitHub (newest first).

2025-12-19 · commit 05e6d8d · refactor: standardize skill dependency declarations and remove L2 redundancy
2025-12-19 · commit 59a39ff · docs: document Unity C# 9.0 init accessor limitation
2025-12-19 · commit c3c38a4 · fix(unity-plugin): apply POCU C# coding standards across skills
2025-12-19 · commit 3937c3e · refactor(unity-plugin): apply POCU standards to all Unity skill code examples
2025-12-19 · commit bf48325 · feat(unity-plugin): add csharp-code-style as required dependency
2025-12-19 · commit e5d060a · feat(unity-plugin): add unity-csharp-fundamentals skill (v1.3.0)

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