github:Bbeierle12/Skill-MCP-Claude · first seen 2026-10-31 · source · badge
Physics simulation for particle systemsâforces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm behavior, or field-based animation.
Listed, not yet scored. This skill has no public model test yet. It is in the scoring queue; submitted skills go first, then the most-installed.